Polygon Mesh graphics are a compilation of edges and faces
that create objects. Polygon meshes can be used to model an object in the
digital world. Meshes, however, are limited in representing curved surfaces.
With this in mind, it can be hard to create fluids or hair.
Polygon meshes are simples and easy to create and thus are
the most common data structures for representing objects in computer
graphics. Another reason for this is
because they provide a good approximation of real world objects and its ability
to change into other representations. In
addition to their versatility, they are also a good common ground for creating
complex objects and serve as an important foundation for digital models.
There a several properties of a polygon mesh. Polygon meshes
are solid an represent solid objects. Polygon meshes are also connected faces.
There are no breaks. Polygon meshes are known for their simplicity and
planarity. Polygon meshes also can have convex or concave properties.
Polygon meshes can also be describes as connected vertices
and the representation can be manipulated by moving these vertices in simple
shapes. Polygon meshes are used in popular computer graphics like video game
characters. (Picture seen below. Human characteristics are often conveyed
through polygonal meshes using the face and edges to creates a human
appearance.
See example below.
No comments:
Post a Comment