Wednesday, June 25, 2014

FINAL EXTRA CREDIT: MESHES


Polygon Mesh graphics are a compilation of edges and faces that create objects. Polygon meshes can be used to model an object in the digital world. Meshes, however, are limited in representing curved surfaces. With this in mind, it can be hard to create fluids or hair.

Polygon meshes are simples and easy to create and thus are the most common data structures for representing objects in computer graphics.  Another reason for this is because they provide a good approximation of real world objects and its ability to change into other representations.  In addition to their versatility, they are also a good common ground for creating complex objects and serve as an important foundation for digital models.



There a several properties of a polygon mesh. Polygon meshes are solid an represent solid objects. Polygon meshes are also connected faces. There are no breaks. Polygon meshes are known for their simplicity and planarity. Polygon meshes also can have convex or concave properties.

Polygon meshes can also be describes as connected vertices and the representation can be manipulated by moving these vertices in simple shapes. Polygon meshes are used in popular computer graphics like video game characters. (Picture seen below. Human characteristics are often conveyed through polygonal meshes using the face and edges to creates a human appearance.

See example below.  




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